Instruction available here Web Components web-particles You can find the instructions here Svelte You can find the instructions here SolidJS solid-particles Instructions available here RiotJS riot-particles Official components for some of the most used frameworks Angular play ( ) // pause will stop the animations particles. domItem ( 0 ) // play will start the animations, if the move is not enabled it won't enable it, it just updates the frame particles. then ( ( container ) => ) // now you can control the animations too, it's possible to pause and resume the animations // these methods don't change the config so you're safe with all your configurations // domItem(0) returns the first tsParticles instance loaded in the dom const particles = tsParticles. loadJSON ( "tsparticles", "presets/default.json" ). can be an object or an array, the first will be loaded directly, and the object from the array will be randomly selected /* (optional)) */ tsParticles. Please use these hosts or your own to load tsParticles on your projects jsDelivr Migrate from the old particles.js library. If you are interested there are some simple instructions Links you need, and don't be scared by TypeScript, it's just the source language.ĬDNs and npm have all the sources you need in Javascript, a bundle browser ready (), and This library is available on two of the most popular CDNs and it's easy and ready to use, if you were using particles.js Huge thanks to JetBrains for the 2020-2022 Open Source Licenses!ĭocumentation and Development references here □.Official components for some of the most used frameworks.Version, read here for v1 documentation* ⚠️ ⚠️ React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Riot.js, Solid.js, and Web Components Dependency free (*), browser ready and compatible with A lightweight TypeScript library for creating particles.
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